Fantasy Cats Dungeon Walker Combat
Welcome to the world of Fantasy Cats! Choose your feline heroes (not yet implemented) and explore and battle.
This Prototype is a test for managing the turn-based combat system inside of the game. Use the buttons to select your abilities, then choose a target.
Desired improvements to the combat sequence currently in development:
Better visual/audio feedback, improved clarity in UI, variance in attacks beyond single target only, turn order/speed manipulation, displayed buffs/debuffs, combat effects (poison, thorns, stun, etc), much more.
The technical side:
The entire game turns a coroutine for the duration of the combat sequence with concentric loops that manage lists of characters, players, and enemies. The cycle continues until a win/lose condition is met.
Each individual turn is also run inside of its own coroutine as well, finalized and stopping once the turn is completed and moving down the list.
Some minor particle effects were added to add some visual feedback to the attacks, but there is significant work still to be done there.
Status | Prototype |
Platforms | HTML5 |
Author | KayneTheBurr |
Made with | Unity |
Download
Click download now to get access to the following files:
Development log
- Patch 1.0.3.243 days ago
- Patch 1.0.264 days ago
- Patch 1.0.364 days ago
Comments
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I really like the characters and the design. I'm already imagining a post-apocalypse backstory for why the main characters are all cats and the enemies are undead humans...
Lots of potential and an already pretty solid battle system, thanks for sharing.
Glad you liked it! I’m having a lot of fun putting it together, this is more for me to get feedback on the combat.
I like the ideas for the post apocalyptic theme with the cats versus human skeletons though that’s actually great!